Lip Sync by Kenneth Onulak
© 2010 Kenneth Onulak
kaluno.com
For this assignment I had to create I character out of clay from either the waist or knees up to do lip sync with. We had the option of either making replacemnet mouths or sculpting the mouth as we animated. I went with the sculpting option.
After designing my character, something I wanted him to do was be able to bend in a vertical motion. So I designed the armature to be able to support the character while keeping it light weight and maintaing its flexibility by making every white stripe out of ultra light sculpy. Then filling in the gaps with plasticine to allow him to bend. He is atached to a piece of pink foam that is attached to a piece of plywood to help keep him stable and to attach him to the table when animating.
I recorded the audio for the lip sync, then brought it into Dragon Stop Motion once I was done editing it, and added any notes, what the character was saying, and mouth shapes when and where they happened as reference for animating.
Once I was finished shooting everything, I composited all the images and sound together in After Effects.
Enjoy!
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